First off, it's been a GREAT week. We ended our launch day just off the top spot, then held the #1 iPad RPG spot for a solid week (#2 iPhone). In fact the only game that was killing us all week is a game called EclipseCraft. You NEED to go check this out. It's hilarious. Don't buy it, just read the reviews, and the description of the game.
Sales are steadily declining. We hit a snafu on launch, that we thought we crushed, and the game essentially didn't work on iPad 1, iPhone 3GS, or iPod Touch 3/4's. We had submitted the fix on monday, but it didn't go up until just last night. The damage is done, we have 74 1 star reviews on our game from angry people who want to play.
But hopefully that will be reversed when they get the latest patch. In further good news, we revamped the move system, so now we can fast forward the game 2x the whole way through. We also fixed some more crash/freeze bugs, and tweaked how the healthbars are drawn so they don't overlap the damage text.
Also, if you are reading this before February 16th, we will have having our launch party at the Laughing Skull Lounge on Thursday, February 16th, 8pm. Andy Kindler will be headlining the show. Contact me if you want a ticket.
Anyways, thanks for all your great support. Back to work. Lots to do.