Well we are 2 weeks in our Xperia Android Launch. First off, it's amazing to see how people respond to android games vs. ios games. iOS users seem to be spoiled in a sense, and Android users are much more friendly on the rating system.
Second - We've actually lost money at this point with the Android launch. I'm not exactly sure what to do about it but for the moment I pay exuberant cost per download on Amazon S3, and we're not monetizing our users very well on the platform
Third - I cant believe how little IAP we've sold on the platform. Over 6000 users and maybe 3 purchases. Crazy.
Fourth - I read an insane review on pocketgamer today that claimed the game wasn't Xperia Optimized. I don't mind giving reviewers creative license to bash my game, and hell maybe most of it is justified, but printing stuff that's untrue? That's uncool. Also, she wasn't a fan of the Video ad that ran once every hour and lasts 15 seconds. If she didn't like that wait till she sees the next version. Seriously, it's Free To Play folks, there's going to be ads in there. But on the flip side we added a "Remove Ads" button for 1.99$
A little birdie told me we may be running a promotion on iOS this week. Keep your eyes peeled.